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README.TXT
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1995-09-13
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Interstate 7 KOS Scenery.
This is the bit of Greece as used during the Interstate 7, 8/9 september
1995. ( and a little more.... )
No navaids in this scenery, use the ALLNAV.ZIP by Johan van Cranenburgh.
Unzip the scenery.zip in a scenery directory, f.i. FLTSIM5\KOS\SCENERY
Unzip the texture.zip in a texture directory, f.i. FLTSIM5\KOS\TEXTURE
The source for Scasm is included.
For the taxiways AIRPORT 1.17 was used.
Put on textured water for the best results.
Bertos Vierstratopolous.
Email bert4@xs4all.nl
-------------------------------------------------
Scasm manual update;
TexRelief( x y wx wy dx dy
px py alt
...
px py alt
)
-
A loaded bitmap is used to draw a textured relief on the ground. For
this purpose a regular grid of rectangles is defined and each grid
node is bound to specific altitude and texture point.
Note, you are specifying the number of sides for the rectangels and
the number of altitude points MUST match. The smallest grid is
defined by x=1 and Y=1 and has 4 grid points!
-
x, y amount of grid rectangles in x and y direction
wx width of an grid rectangle in x direction
wy width of an grid rectangle in y direction
dx x position offset of texture pixel 0 (related to the refpoint)
dy y position offset of texture pixel 0 (related to the refpoint)
px texture pixel x coordinate
py texture pixel y coordinate
alt altitude value for the given pixel and the current grid point
---
Thanks Manfred Moldenhauer !!!